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Sony to Integrate Metaverse as Part of its Entertainment Strategy 

Sony to Integrate Metaverse as Part of its Entertainment Strategy 


The global electronics giant, Sony has announced it will take a more focused approach to the metaverse experiences as part of its entertainment strategy. The company that owns the Playstation brand revealed that prior investments in Epic, makers of the Fortnite game, and Bungie, another gaming studio, are part of the new drive.


Sony to Integrate Metaverse as Part of its Entertainment Strategy


Sony to Take Metaverse Seriously

Gaming and entertainment brands are now competing to integrate metaverse experiences to entice more users to their ecosystems. Sony, one of the most powerful companies in the entertainment and gaming segments, has confirmed its interest in incorporating more metaverse-inspired experiences to lure new customers. At an annual strategy meeting held this week, Sony Chief Executive Kenichiro Yoshida stated:

"The metaverse is at the same time a social space and live network space where games, music, movies and anime intersect."

Sony’s prior investments in other companies include Epic Games, the makers of popular online franchise Fortnite, and Bungie, creators of the Destiny series, as part of this new emphasis. According to figures presented by the company, more than 50% of the revenue in the last fiscal year came from Sony’s entertainment division, which encompasses gaming, movies, and music-related services.

Playstation vs. Other Metaverse Players

Sony wants to use its Playstation brands to secure a place among the leaders in the metaverse industry. The Sony Playstation has one of the biggest installed user bases in the world, so it might serve as a tool for this new metaverse push. The company has stated it “intends to leverage the unique strengths provided by its diverse businesses and expertise in game technology… creating new entertainment experiences in the area of the metaverse.”

However, the company is already lagging behind the others in the field like Meta, which is producing hardware to provide metaverse immersion experiences to its customers. Meta owns the Oculus brand of VR headsets and provides its flagship metaverse app, called Horizon Worlds, exclusively to owners of these products.

Microsoft is another company positioning itself to be a metaverse player, acquiring Activision for almost 69 billion dollars as an approach to the metaverse, and launching Mesh, a corporate metaverse for its Teams meeting suite.

Sony has already presented its VR2 line of headsets to work in tandem with the PS5 line of consoles. The headset was rumoured to be set for release this year, but it might be delayed until 2023 due to supply chain issues.


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